Full-stack developer & independent game developer

I build clean web systems and create games with Unity and C#.

I'm Fiascko, a full-stack developer with several years of experience. I enjoy solving complex problems, building scalable systems, and writing clean, maintainable code. Outside of my professional work, I create games available on Steam.

My games

Games built with passion, creativity, and replayability in mind.

Rogue Battler

Rogue Battler

A retro minimalist auto-battler roguelike where you choose your path, build your stats, and survive as long as possible.

View on Steam
Spheric Bombs

Spheric Bombs

A 3D turn-based tactical puzzle game where every move matters. Guide a bomb through 25 unique levels filled with strategy, reflection, enemies, buffs, and debuffs.

View on Steam

About

I'm a full-stack web developer and game developer with a background in computer programming and graphic design. Passionate about technology, I enjoy solving complex problems, building scalable systems, and creating clean, maintainable solutions. I have experience working on ERP systems, SaaS applications, and business-oriented web platforms. My experience combines software development and visual creation, which supports both my professional work and my video game projects. I create games with Unity and C#, bringing together technical skills, creativity, and visual design.

Skills

Technologies, languages, and tools I use for web and game development.

Languages & Frameworks

C# .NET JavaScript TypeScript jQuery HTML CSS Vue.js Java Node.js PHP SQL Python REST APIs Bootstrap Tailwind

Tools & Software

Unity Git GitHub Visual Studio VS Code JetBrains IDEs Steamworks Aseprite Photoshop Illustrator InDesign Postman Azure DevOps

Experience

Full-stack web development ERP systems SaaS applications Business web platforms Game development Clean and maintainable code Cybersecurity API development Databases Debugging Optimization Code refactoring Agile development QA and testing

Projects

This section is a work in progress and will grow over time.

Work in progress

I’m currently preparing this section and will add more projects, tools, prototypes, and experiments over time.

Future tools

I plan to share small development tools and ideas that solve real problems or improve my workflow.

Future experiments

I will also use this space to present prototypes, experiments, and concepts related to web and game development.

Contact

You can follow my work, view my games, or connect with me here.