Rogue Battler
A retro minimalist auto-battler roguelike where you choose your path, build your stats, and survive as long as possible.
View on SteamFull-stack developer & independent game developer
I'm Fiascko, a full-stack developer with several years of experience. I enjoy solving complex problems, building scalable systems, and writing clean, maintainable code. Outside of my professional work, I create games available on Steam.
Games built with passion, creativity, and replayability in mind.
A retro minimalist auto-battler roguelike where you choose your path, build your stats, and survive as long as possible.
View on Steam
A 3D turn-based tactical puzzle game where every move matters. Guide a bomb through 25 unique levels filled with strategy, reflection, enemies, buffs, and debuffs.
View on SteamI'm a full-stack web developer and game developer with a background in computer programming and graphic design. Passionate about technology, I enjoy solving complex problems, building scalable systems, and creating clean, maintainable solutions. I have experience working on ERP systems, SaaS applications, and business-oriented web platforms. My experience combines software development and visual creation, which supports both my professional work and my video game projects. I create games with Unity and C#, bringing together technical skills, creativity, and visual design.
Technologies, languages, and tools I use for web and game development.
This section is a work in progress and will grow over time.
I’m currently preparing this section and will add more projects, tools, prototypes, and experiments over time.
I plan to share small development tools and ideas that solve real problems or improve my workflow.
I will also use this space to present prototypes, experiments, and concepts related to web and game development.
You can follow my work, view my games, or connect with me here.